For output, linear light HDR images typically need to be tone-mapped into the video colorspace. Image detail is never lost because Conduit always operates at full floating point precision. This frees you from the restricting "0-255" digital mindset and allows you think of compositing in terms of combining and manipulating light itself. By converting your video images to the linear light colorspace, the color values correspond to actual light intensities. High dynamic range (HDR) means your images can have contrast ratios exceeding 1,000,000:1, so the same image can contain ultra-bright highlights and the most minute variations within shadow tones. The node provides on-screen editing controls, and you can easily use the Shape controls while viewing the output of another node using the 'solo' display mode. There is no limitation to the number of shapes or their complexity. The Shapes node can be used to create high-quality vector masks and shapes. It's common that masks also need to be created by drawing, for example to remove an unwanted object or to limit a color correction to only a particular region. With the power and flexibility of node-based compositing, you can start with the advanced built-in keying tools such as Color Difference, Color Range, 3D Key, Unspill & Despill and then finetune the matte with other tools, or you can even build your own keying method from scratch - all without the realtime renderer missing a beat. Keying and maskingīlue / green screen keying is a fundamental compositing task, and Conduit makes it easier to pull the best possible key every time. You can ask questions and share your work on the PixelConduit support forums. Conduit's lightweight file format facilitates this by making it easy to store, transfer and share compositing setups. The DMX Output is the overview of how your fixtures are arranged in your Lumiverse.Node-based compositing makes it easy for artists to reuse the effects and visual looks they create, because once an effect setup has been designed it can be applied to any number of shots or sent to another artist for modification. The “Swiss army knife” of visual effects and live video processing.Įverything in PixelConduit is designed for realtime performance and high color precision. Youll see that the first fixture takes up 48 channels. This makes sense, as it has 16 pixels, each with a R, G and B value ( 16 3 48 ). The second fixture starts at channel 49, right after the first one finishes. With its flexible user interface and advanced extension possibilities, PixelConduit is at home in any scenario that deals with video, whether it’s live effects, dynamic video installations, or post-production work like compositing and workflow automation. To connect the DMX controller to the DMX512-PX-V2 decoder, use either the DMX Input XLR connector port or the DMX Input screw terminal port. PixelConduit includes over 90 different image processing operations that support High Dynamic Range imaging (floating-point color) everywhere throughout the rendering pipeline. Do NOT use both Input ports at the same time. When using the XLR connector port, connect the XLR 3-pin or 5-pin DMX output from your DMX controller to the 3-pin DMX Input on the decoder. All the built-in tools such as blue/green screen keyers, various color correction tools and high-quality blurs can be combined without limitations thanks to the Conduit Effect System, a powerful node-based user interface. PixelPipe 48ec (enhanced control), the first in a new series of Pixel. The Conduit Effect System has a unique node-joining capability that fuses complex effects together so that they can be rendered all in once on the computer’s GPU (Graphics Processing Unit). is a self contained linear Luxeon wash projector, with Ethernet or DMX control. This means visual effects and composites can be rendered in realtime even with HD/2K+ sources. PixelConduit’s extensive file format support covers also image sequences and pro formats: raw YUV, Cineon/DPX at all depths, OpenEXR… There’s no limitation on resolution or frame rate so it’s possible to mix NTSC, PAL, HD and any other sources. Includes: web data source, Processing sketch source, javascript via canvas source, multi-screen output, ability to create bespoke plugins for FCPX and AE, MIDI and Arduino control.
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